“Sketchy drawings: a hardware-accelerated approach for real-time non-photorealistic rendering” by Nienhaus and Döllner
Conference:
Type(s):
Title:
- Sketchy drawings: a hardware-accelerated approach for real-time non-photorealistic rendering
Session/Category Title: Different Strokes
Presenter(s)/Author(s):
Abstract:
An image-space rendering approach for real-time, non-photorealistic rendering that exploits today’s graphics hardware to facilitate sketchy drawings of 3D scene geometry.
References:
1. DECAUDING, P. 1996. Cartoon-looking rendering of 3D-Scenes. Technical Report INRIA 2919. Université de Technologie de Compiègne, France.
2. KILGARD, M. 2003. NVIDIA OpenGL Extension Specifications. NVIDIA Corporation.
3. NIENHAUS, M., DÖLLNER, J. 2003. Edge-Enhancement – An Algorithm For Real-Time Non-Photorealistic Rendering. In Journal of WSCG’03. 11(2):346–353.
4. PERLIN, K. 1985. An Image Synthesizer. In Proceedings of ACM SIGGRAPH ’85. 19(3):287–296.