“Sketching facial expressions” by Nataneli and Faloutsos

  • ©Gabriele Nataneli and Petros Faloutsos




    Sketching facial expressions



    We present an innovative sketch-based interface for driving facial expressions. Unlike existing solutions [Chang and Jenkins 2006] our approach relies on recognition and constructs a semantically relevant representation of a sketched face. This representation is parameterized and used to drive a facial model. The main appeal of our method is that the interface is completely decoupled from the underlying facial model that is used. Therefore one single interface is capable of driving a variety of different models both 2D and 3D. The connection between our tool and the face model is defined by a library of template strokes that can be generated with ease.


    1. Arnheim, R. 1974. Art and Visual Perception: A Psychology of the Creative Eye.
    2. Chang, E., and Jenkins, O. C. 2006. Sketching articulation and pose for facial animation. 19–26.
    3. Saund, E., Mahoney, J., Fleet, D., Larner, D., and Lank, E., 2002. Perceptual organization as a foundation for intelligent sketch editing.

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