“Shape-preserving gray-scale skeletonization on 3D density maps”

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Title:

    Shape-preserving gray-scale skeletonization on 3D density maps

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Abstract:


    The medial surface that lies within a solid object, better known as the skeleton, is a local shape descriptor which is capable of capturing the shape and topological properties of a complex object. Due to its simple, yet informational nature, the skeleton shape descriptor has been widely used in graphics and computer vision for matching purposes.

References:


    1. Couprie, M., Bezerra, F. N., and Bertrand, G. 2001. Topological operators for grayscale image processing. Journal of Electronic Imaging 10, 4, 1003–1015.
    2. Ju, T., Baker, M., and Chiu, W. 2006. Computing a family of skeletons of volumetric models for shape description. In Proceedings of Geometric Modeling and Processing, 235–247.


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