“Rendering trimmed NURBS with adaptive forward differencing” by Shantz and Chang

  • ©Michael Shantz and Sheue-Ling Chang

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Title:

    Rendering trimmed NURBS with adaptive forward differencing

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Abstract:


    Trimmed non-uniform rational B-splines have become a very useful surface representation form in the mechanical CAD industry. Previous rendering methods use the de Boor algorithm to evaluate the surface at equal increments in parameter space. This yields polygons which are then rendered. Alternatively the Oslo algorithm and Boehm’s knot insertion algorithms are used in a subdivision approach. In this paper a new method is presented for rendering trimmed NURB surfaces of arbitrary order using the adaptive forward differencing (AFD) technique. This method extends the AFD technique to higher order, efficiently computes the basis matrix for each span, calculates the shading approximation functions for rational surfaces, and trims and image maps NURB surfaces. Trimming is accomplished by using AFD to scan convert the trimming curves in parameter space, thus producing the intersection points between the trim curves and an isoparametric curve across the surface. A winding rule is used to determine the regions bounded by the curve which are then rendered with AFD. The method is suitable for both hardware and software implementations, however, higher order surfaces require very high precision due to the forward difference nature of the algorithm.

References:


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    15. Michael Shantz and Sheue-Ling Lien, Shading Bicubic Patches, SIGGRAPH’87 proceedings, July 1987.


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