“Rendering “Pepe” with Global Illumination”
Conference:
Type(s):
Interest Area:
- Production & Animation
Title:
- Rendering “Pepe” with Global Illumination
Session/Category Title: Fun for TDs
Presenter(s)/Author(s):
Abstract:
This animation sketch focuses on lighting and rendering aspects of the animation short by Daniel Martinez Lara, featuring his Pepe digital puppet and rendered using an early version of our custom Monte Carlo ray tracing system, code-named Arnold. The short is 100-percent CG and achieves a realistic hand-held-video-camera look through the use of believable camera motion and zoom, scanned textures, exquisite character animation, and high-quality soft shadows and inter-reflections in a daylight setting.