“Remix and Robo: sampling, sequencing and real-time control of a tangible robotic construction system” by Raffle, Yip and Ishii

  • ©Hayes Raffle, Laura Yip, and Hiroshi Ishii

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    Remix and Robo: sampling, sequencing and real-time control of a tangible robotic construction system

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    A major problem in introducing computing (and embedded computing in particular) to kids stems from the disconnect between the physical and computational realms, or the “layers of abstraction” that separate them [O’Malley and Fraser 2005]. We present a system that has eliminated the distance between computation and the “real world” while providing possibilities for sophisticated activities – intellectual, playful and physical.


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