“Random numbers for computer graphics” by Patel

  • ©Mayur Patel




    Random numbers for computer graphics



    No abstract available.


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    2. Matsumoto M., and Nishimura T. 1998. Mersenne Twister: A 623-Dimensionally Equidistributed Uniform Pseudo-Random Number Generator, ACM Transactions on Modeling and Computer Simulation 8, 1. 3–30.
    3. Noll, L. C. Fowler/Noll/Vo (FNV) Hash. http://www.isthe.com/chongo/tech/comp/fnv/
    4. Pearson, P. June 1990. Fast Hashing of Variable-Length Text Strings. Communications of the ACM, 33, 6. 677–680.
    5. Uzgalis, R. and Tong, M. 1994. Hashing Myths. Technical Report 97, Department of Computer Science University of Auckland.
    6. Wagner, R. May 2003. Mersenne Twister Random Number Generator. http://www-personal.engin.umich.edu/~wagnerr/MersenneTwister.html.

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