“Psychology of User-Computer Interfaces”

  • ©Jack D. Grimes and H. Rudy Ramsey



Entry Number: 04


    Psychology of User-Computer Interfaces

Course Organizer(s):



    Who should attend?

    This course is for system designers and programmers with experience in basic graphics and interactive computing. Attendees should consider the companion course on Monday entitled How to Design User-Computer Interfaces.

    Recommended background

    Some experience in computer programming and computer graphics is suggested.

    Course description

    This course will cover both the theory and application of particular aspects of psychology to the design of user interfaces for computer-based systems. Topics will include a brief history of human factors, user psychology, user requirements analysis, functional design, dialogue examples, dialogue design and workstation design. An organized question and answer session will complete the day. How people think about, learn about, view and react to computer systems will be discussed. The emphasis is on pragmatics and application, not on theory. User interfaces to several experimental and commercial systems will be shown and analyzed to illustrate the ideas and concepts.

Contributed By:

    Pete Segal

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