“Practical logarithmic shadow maps” by Lloyd, Govindaraju, Tuft, Molnar and Manocha

  • ©Brandon Lloyd, Naga Govindaraju, David Tuft, Steve Molnar, and Dinesh Manocha

Conference:


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Title:

    Practical logarithmic shadow maps

Session/Category Title:   In the Shadows


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Abstract:


    A new shadow-mapping algorithm and architecture to reduce perspective aliasing. This method saves memory and bandwidth and generates close-to-optimal results for a given resolution. It utilizes non-linear rasterization.

References:


    1. Lloyd, B., Govindaraju, N., Tuft, D., Molnar, S., and Manocha, D. 2006. Practical logarithmic shadow maps. Tech. rep., Department of Computer Science, University of North Carolina.
    2. Stamminger, M., and Drettakis, G. 2002. Perspective shadow maps. In Proceedings of ACM SIGGRAPH 2002, 557–562.
    3. Williams, L. 1978. Casting curved shadows on curved surfaces. In Computer Graphics (SIGGRAPH ’78 Proceedings), vol. 12, 270–274.
    4. Wimmer, M., Scherzer, D., and Purgathofer, W. 2004. Light space perspective shadow maps. In Proceedings of the Eurographics Symposium on Rendering, Eurographics Association, 143–152.


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