“Polarization and birefringency considerations in rendering” by Tannenbaum, Tannenbaum and Wozny

  • ©David C. Tannenbaum, Peter Tannenbaum, and Michael J. Wozny




    Polarization and birefringency considerations in rendering



    In this work we render non-opaque anisotropic media. A mathematical formalism is described in which polarization effects resulting from light/material interactions are represented as transformation matrices.When applying the matrices a skewing is performed to ensure that like reference coordinates are used. The intensity and direction of an extraordinary ray is computed.


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