“On-set depth capturing for VFX productions using time of flight” by Spielmann, Helzle and Nair

  • ©Simon Spielmann, Volker Helzle, and Rahul Nair




    On-set depth capturing for VFX productions using time of flight



    Pixel accurate depth estimation of a dynamic scene, in addition to conventional recording on a film set, opens up new opportunities in modern filmmaking. Depth maps can be used for Keying, Set Reconstruction as well as for subsequent Depth Grading in Post Production [1].


    1. Patel, m. 2009. The New Art of Virtual Moviemaking. Audodesk Whitepaper.
    2. Scharstein A., Szeliski D. 2002. A taxonomy and evaluation of dense two-frame stereo correspondence algorithms. IJCV 47
    3. Nair, R. 2012. High Accuracy TOF and Stereo Sensor Fusion at Interactive Rates. LNCS Vol. 7584.
    4. Park, J., Kim, H., Tai, Y., Brown, S., Kweon, I. 2011. High Quality Depth Map Upsampling for 3D-TOF Cameras. ICCV
    5. Mendiburu, B. 2009. 3D Movie Making: Stereoscopic Digital Cinema from Script to Screen. Focal Press N.26
    6. ECMA International. 2008. High Rate Ultra Wideband PHY and MAC Standard. Standard ECMA-368, ISO/IEC 26907.

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