“Neu: how brain activity can change an animated scene” by Marchesi

  • ©Marco Marchesi




    Neu: how brain activity can change an animated scene



    In the last years the advances in animated cinema and videogames have suggested the possibility of creating virtual worlds with an high quality real-time rendering. Thus it is reasonable to think that all the properties in a scene could be modified in real-time.


    1. Lécuyer, A., Lotte, F., Reilly, R. B., Leeb, R., Hirose, M., and Slater, M. 2008. Brain-computer interfaces, virtual reality, and videogames. Computer 41 (October), 66–72.
    2. Marchesi, M., Farella, E., Riccò, B., and Guidazzoli, A. 2011. Mobie: a movie brain interactive editor. In SIGGRAPH Asia 2011 Emerging Technologies, ACM, New York, NY, USA, SA ’11, 16:1–16:1.

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