“Motion capture for natural tree animation”

  • ©

Conference:


Type(s):


Title:

    Motion capture for natural tree animation

Session/Category Title:   Capturing and Visualizing Animation


Presenter(s)/Author(s):



Abstract:


    Animated trees are important in the creation of virtual worlds, games, and animation, and can be used as visual cues for weather and mood in visual storytelling. We address the problem of animating natural trees in the wind, making use of an optical motion capture system. By recording tree motion using a motion capture system, we avoid building complicated physical and mathematical models, but we must solve problems associated with modeling the exact geometry of a natural tree, repairing gaps in motion capture data, adding leaves and twigs to the model, and applying motion capture data to the resulting model.

References:


    1. Diener, J., Rodriguez, M., Baboud, L., and Reveret, L. 2009. Wind projection basis for real-time animation of trees. Computer Graphics Forum (Proceedings of Eurographics 2009) 28, 2, 533–540.
    2. Habel, R., Kusternig, A., and Wimmer, M. 2009. Physically guided animation of trees. Computer Graphics Forum (Proceedings of Eurographics 2009) 28, 2, 523–532.


ACM Digital Library Publication:



Overview Page: