“LED-matrix Z-agon: the tangible multi-display cube and algorithm” by Matsumoto and Okude

  • ©Takashi Matsumoto and Nohito Okude

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Title:

    LED-matrix Z-agon: the tangible multi-display cube and algorithm

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Abstract:


    As a computer environment has been evolving toward the ubiquitous era, new interaction methods are required to deal with enormous visual contents in many situations. This project attempts to embed visual contents into the geometric multi-display of cube, which is also a subject of tangible human interaction. Z-agon is a portable device to watch multi-media contents on the cubed multidisplays. Its interface is operated by user’s turning action on the cube. Using an algorithm, the system determines what to show on which side of cube, what to hide on its back, and how to change these contents according to the user’s turning action. It will also bring unique contents connecting side to side and up and down of the cubic surface.

References:


    1. Alonso, M. B., And Keyson, D. V., 2005. Music cube: Making digital music tangible. CHI 2005 Late Breaking Results: Posters.
    2. Kawakami, N., Inami, M., Maeda, T., And Tachi, S. 1997. Proposal for the object oriented display: The design and implementation of the media3. In Proc. of the 7th International Conference on Artificial Reality and Tele-Existence, ICAT, 57–62.
    3. Ueda, J., Matsumoto, T., And Okude, N., 2004. Cubic display device z-agon – the movie to design z-agon with scenario. UBICOMP 2004 Adjunct Proceedings – Video.


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