“Learning controls for blend shape based realistic facial animation” by Joshi, Tien, Desbrun and Pighin

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Conference:


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Title:

    Learning controls for blend shape based realistic facial animation

Session/Category Title:   Faces


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Abstract:


    An automatic, physically-motivated segmentation that learns the controls and parameters directly from detailed input expressions.

References:


    1. DEBUNNE, G., DESBRUN, M., CANI, M.-P., AND BARR, A. 2000. Adaptive simulation of soft bodies in real-time. In Proceedings of Computer Animation 2000, 15–20.
    2. NOCEDAL, J., AND WRIGHT, S. 1999. Numerical Optimization. Springer Verlag, New York.
    3. PARKE, F. 1974. A parametric model for human faces. PhD thesis, University of Utah, Salt Lake City, Utah. UTEC-CSc-75-047.


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