“Learning controls for blend shape based realistic facial animation” by Joshi, Tien, Desbrun and Pighin
Conference:
Type(s):
Title:
- Learning controls for blend shape based realistic facial animation
Session/Category Title: Faces
Presenter(s)/Author(s):
Abstract:
An automatic, physically-motivated segmentation that learns the controls and parameters directly from detailed input expressions.
References:
1. DEBUNNE, G., DESBRUN, M., CANI, M.-P., AND BARR, A. 2000. Adaptive simulation of soft bodies in real-time. In Proceedings of Computer Animation 2000, 15–20.
2. NOCEDAL, J., AND WRIGHT, S. 1999. Numerical Optimization. Springer Verlag, New York.
3. PARKE, F. 1974. A parametric model for human faces. PhD thesis, University of Utah, Salt Lake City, Utah. UTEC-CSc-75-047.