“Large scale foliage animation for The Ruins” by Kolve, Sprenger, Humphreys and Chapman

  • ©Carsten Kolve, Christoph Sprenger, Malcolm Humphreys, and Fred Chapman

Conference:


Type(s):


Title:

    Large scale foliage animation for The Ruins

Session/Category Title:   Rigging Outside the Box


Presenter(s)/Author(s):



Abstract:


    A practical approach to animating foliage attached to the main “vine” character in the feature film “The Ruins.” This layered animation toolkit allowed the production team to mix bone animation derived from various sources, including key-frame animation and simulation-driven vertex animation.

References:


    1. PERLIN, Ken 2002. Improving Noise. In Computer Graphics Vol. 35 No. 3.
    2. MANN, Julian 2007, Angular Spring System for Skeletal Animation, Alias Maya plug-in


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