“Jiggly bits and motion retargeting: bringing the motion of Hyde to life in Van Helsing with dynamics”

  • ©Ryan Kautzman, Andrea Maiolo, Doug Griffin, and Andy Buecker

  • ©Ryan Kautzman, Andrea Maiolo, Doug Griffin, and Andy Buecker

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Title:

    Jiggly bits and motion retargeting: bringing the motion of Hyde to life in Van Helsing with dynamics

Presenter(s)/Author(s):



Abstract:


    In the film Van Helsing the title character fights a rather disgusting and foul creature, Mr. Hyde. Hyde is a hero character with numerous close-ups and action sequences. It was clear that in order to perform the things that Hyde needed to do, the creature would have to be completely digital and hold up just as well as the real thing. Hyde being an identifiably humanoid creature means that moviegoers will be intrinsically very discerning with respect to the way he moves. To achieve the high degree of realism required, we employed techniques to preserve dynamics with motion capture, and add dynamics with flesh simulation.


Acknowledgements:


    Ron Fedkiw, Sebastian Marino, Nick Rasmussen, Tim McLaughlin, Seth Rosenthal, Craig Hammack, Steve Sullivan, and countless others.


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