“iSphere: A Proximity-based 3D Input Device” by Lee and Selker

  • ©Chia-Hsun Jackie Lee and Ted Selker

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Entry Number: 072

Title:

    iSphere: A Proximity-based 3D Input Device

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Abstract:


    iSphere is a hand-held device for modeling 3d geometry. Physical interfaces can simplify processes of manipulation by mapping functions to physical settings [1]. iSphere simplifies the mappings between low-level manipulation commands and modeling concepts. The modeling functions have built into the physical configurations. The system consists of a dodecahedron made by acrylic pentagons and a microcomputer connecting to twelve proximity sensors on the surfaces. Proximity sensors can be capable to understand user’s action and provide feedback interactively.

References:


    1. Ishii, H., B. Ullmer, Tangible Bits: Towards Seamless Interfaces between People, Bits, and Atoms., in Proceedings of CHI 97, ACM Press, pp. 234–241, 1997.


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