“Introduction to VRML” by Nadeau, Heck and Moreland

  • ©Dave (David) R. Nadeau, Michael (Mike) Heck, and John L. Moreland

Conference:


Entry Number: 09

Title:

    Introduction to VRML

Course Organizer(s):



Presenter(s):



Abstract:


    Description
    VRML (the Virtual Reality Modeling Language) has emerged as the de facto standard for describing 3-D shapes and scenery on the World Wide Web. VRML’s technology has very broad applicability, including web-based entertainment, distributed visualization, 3-D user interfaces to remote web resources, 3-D collaborative environments, interactive simulations for education, virtual museums, virtual retail spaces, and more. VRML is a key technology shaping the future of the web.

    Participants in this course will learn how to use VRML 97 (a.k.a./SO VRML, VRML 2.0, and Moving Worlds) to author their own 3-D virtual worlds on the World Wide Web. Participants will learn VRML concepts and terminology, and be introduced to VRML’s text format syntax. Participants also will learn tips and techniques for increasing performance and realism. The course includes numerous VRML examples and information on where to find out more about VRML features and use.  

     


Contents/Schedule PDF:



Contributed By:


    Mary Whitton

Location:


    Charles Babbage Institute Archives, University of Minnesota

Type: