“Introduction to Computer Graphics” by Bailey, Glassner and Lathrop

  • ©Andrew Glassner and Olin Lathrop

Conference:


Type:


Entry Number: 22

Title:

    Introduction to Computer Graphics

Presenter(s)/Author(s):



Abstract:


    Prerequisites
    A basic understanding of computers and algebra. 

    Topics
    Computer graphics from data to photons; the fundamentals of geometry, interaction, hardware, modeling, rendering, and animation; virtual reality and graphics for the Web.

    Description
    Though the annual SIGGRAPH conference is a large, comprehensive event, the vast array of unfamiliar terms, concepts, and products can be an intimidating experience for first-time attendees. This course eased newcomers into the SIGGRAPH conference experience by explaining fundamental ideas and vocabulary. It was not just dry facts. Through slides, videotapes, and online demos, it conveyed the fun and excitement that led most of us into computer graphics. The goal was to help attendees understand, appreciate, enjoy, and learn from other SIGGRAPH 2000 programs and events. 

     


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