“Interactive Visualization of Exceptionally Complex Industrial CAD Datasets”

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Title:

    Interactive Visualization of Exceptionally Complex Industrial CAD Datasets

Abstract:


    Graphics hardware has dramatically evolved over the last years. Even consumer cards are able to render many million triangles per second. While this seems sufficient for most small and mid-sized scenes, many industrial CAD datasets are way to complex to be directly displayed interactively on current graphics accelerators, due to the limitations of the underlying rasterization algorithms.This project aims at interactively visualizing extremely large datasets with a software ray tracing approach. We demonstrate this using a “Boeing 777” model containing 350 million individual triangles. The model can be rendered at several frames per second including pixel-accurate shadows and highlights at full detail without any simplifications, even on a single commodity PC.

References:


    Wald, I., Slusallek, P., and Benthin, C. 2001. Interactive Distributed Ray Tracing of Highly Complex Models. Rendering Techniques 2001, 274–285. (Proceedings of the 12th Eurographics Workshop on Rendering).
    Wald, I., Benthin, C., Dietrich, A., and Slusallek, P. 2003. Interactive Ray Tracing on Commodity PC Clusters – State of the Art and Practical Applications. Lecture notes on Computer Science. (Proceedings of EuroPar).
    Wald, I. 2004. Realtime Ray Tracing and Interactive Global Illumination. PhD thesis, Computer Graphics Group, Saarland University. Available at http://www.mpi-sb.mpg.de/~wald/PhD/.


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