“Interactive Segmentation for Manga” by Aramaki, Matsui, Yamasaki and Aizawa

  • ©Yuji Aramaki, Yusuke Matsui, Toshihiko Yamasaki, and Kiyoharu Aizawa

  • ©Yuji Aramaki, Yusuke Matsui, Toshihiko Yamasaki, and Kiyoharu Aizawa

  • ©Yuji Aramaki, Yusuke Matsui, Toshihiko Yamasaki, and Kiyoharu Aizawa

Conference:


Type:


Entry Number: 58

Title:

    Interactive Segmentation for Manga

Presenter(s)/Author(s):



Abstract:


    There are only a few effective segmentation methods designed for line drawings. Smart Scribbles [Noris et al. 2012] is one of the state-of-the-art interactive segmentation methods for line drawings. However, it can accept only a vector image composed of a relatively small number of strokes with temporal information. Therefore it is hard to apply Smart Scribbles directly to manga images because they are raster images with a lot of strokes and without temporal information. We propose a method for interactively segmenting manga images. The proposed method consists of (1) vectorization, (2) labeling and (3) rasterization, and it enables users to segment a complicated manga images by simpler operations than Smart Scribbles and the Quick Selection Tool of Adobe Photoshop®.

References:


    1. Noris, G., Sykora D., Shamir, A., Coros, S., Whited, B., Simmons, M., Hornung, A., Gross, M., and Sumner, R. 2012. Smart scribbles for sketch segmentation. In Computer Graphics Forum, vol. 31, 2516–2527.

Additional Images:

©Yuji Aramaki, Yusuke Matsui, Toshihiko Yamasaki, and Kiyoharu Aizawa ©Yuji Aramaki, Yusuke Matsui, Toshihiko Yamasaki, and Kiyoharu Aizawa

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