“Interactive Art and Artificial Reality” Moderated by Gregory P. Garvey

  • ©Myron W. Krueger, Ed Tannenbaum, Don Ritter, and Lillian F. Schwartz



Entry Number: 06


    Interactive Art and Artificial Reality




    This panel focuses on and addresses the distinctions made between computer art, interactive art, and artificial and virtual realities. Panelists consider how the computer, as a symbol-manipulating, all-purpose machine, is a tool that changes the way art is created and experienced. Panelists argue that this view implies interactivity and possibly trivializes static paintbox computer art by changing the viewer’s role from passive observer to active participant. Interactivity is discussed as a step toward artificial or virtual realities and a means to define new possibilities in real-time performance. 

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