“Image-Based Reconstruction of Shift-Variant Materials” by Lensch, Kautz, Goesele, Seidel and Heidrich

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    Application

Title:

    Image-Based Reconstruction of Shift-Variant Materials

Session/Category Title:   Image-Based Rendering


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Abstract:


    The use of realistic models for all components of image synthesis is a fundamental prerequisite for photo-realistic rendering. Manually generating these models often becomes infeasible as the demand for visual complexity steadily increases. In this sketch, we concentrate on acquisition of realistic materials. In particular, we describe an acquisition method for shift-variant BRDFs: acquiring a specific BRDF for each surface point.

References:


    1. Debevec, P., Hawkins, T., Tchou, C. Duiker, H.P., Sarokin, W., & Sagar, M. (2000). Acquiring the reflectance field of a human face. Proceedings of SIGGRAPH 2000, 145-156.
    2. Wood, D., Azuma, D., Aldinger, K., Curless, B., Duchamp, T., Salesin, D., & Stuetzle, W. (2000). Surface light fields for 3D photography. Proceedings of SIGGRAPH 2000, 287-296.


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