“Haptic editor” by Kamuro, Takeuchi, Tachi and Minamizawa
Conference:
Type(s):
Title:
- Haptic editor
Presenter(s)/Author(s):
Abstract:
We propose an interactive editing system for creating haptic-enabled 3D content by drawing shapes in air and copying and pasting surface textures. To realize realistic haptic interaction, we construct the data structure of haptic content composed of kinesthetic layers and a tactile layer. The user can create touchable 3D models by drawing geometries through aerial sketching, setting values of compliance and friction of the geometries, and copying and pasting vibrotactile textures of real objects by using the proposed easy-to-use haptic interface (Figure 1).
References:
1. Ryokai, K., Marti, S., and Ishii, H. 2004. I/O brush: drawing with everyday objects as ink. In Proceedings of CHI 2005.
2. Lang, J. and Andrews, S. 2011. Measurement-Based Modeling of Contact Forces and Textures for Haptic Rendering. IEEE Transactions on Visualization and Computer Graphics, Vol. 17, Issue 3.
3. Kamuro, S., Minamizawa, K., Kawakami, N., and Tachi, S. 2009. Pen de Touch. ACM SIGGRAPH 2009 Emerging Technologies.
4. Kamuro, S., Minamizawa, K., Kawakami, N., and Tachi, S. 2011. 3D Haptic Modeling System using Ungrounded Pen-shaped Kinesthetic Display. In Proceedings of IEEE VR 2011.
5. Minamizawa, K., Kakehi, Y., Nakatani, M., Mihara, S., and Tachi, S. 2012. TECHTILE Toolkit. Laval Virtual 2012 Revolution.