“Gravity Preloading for Maintaining Hair Shape Using the Simulator as a Closed-box Function” by Liu

  • ©Haixiang Liu

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Entry Number: 40

Title:

    Gravity Preloading for Maintaining Hair Shape Using the Simulator as a Closed-box Function

Presenter(s)/Author(s):



Abstract:


    In animation, hair styles can often be modeled without the consideration of physics. One of the side effects of this workflow is that external forces such as gravity will deform the groom from the designed shape when simulated. We present a simple optimization algorithm that preloads the rest shape to compensate for the external forces to maintain the groom shape during simulation. The algorithm provides artistic control over how much force is compensated for at each vertex.

References:


    Xiang Chen, Changxi Zheng, Weiwei Xu, and Kun Zhou. 2014. An Asymptotic Numerical Method for Inverse Elastic Shape Design. ACM Transactions on Graphics, (Proc. of SIGGRAPH 2014) 33, 4(2014), to appear.Google Scholar
    Hayley Iben, Jacob Brooks, and Christopher Bolwyn. 2019. Holding the shape in hair simulation. In ACM SIGGRAPH 2019 Talks. 1–2.Google ScholarDigital Library
    Christopher D. Twigg and Zoran Kacic-Alesic. 2011. Optimization for Sag-Free Simulations. In Eurographics/ ACM SIGGRAPH Symposium on Computer Animation, A. Bargteil and M. van de Panne (Eds.). The Eurographics Association. https://doi.org/10.2312/SCA/SCA11/225-236Google Scholar


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