“Graphic narratives: generative book covers” by Duro, Machado and Rebelo

  • ©Lígia Duro, Penousal Machado, and Artur Rebelo




    Graphic narratives: generative book covers



    Designing an individual book cover is substantially different from designing the covers for a book collection. In the latter case, the task of the designer is to establish visual and perceptual unity to a set of literary works that may be heterogeneous in their motivations, goals and literary contexts. The introduction of programming in the creative process of graphic design empowers the designer, freeing he from the constraints of predefined computational tools, and promoting creative freedom in the construction of visual metaphors. Resulting from the intersection of programming with the creative process of design, the work “graphic narratives” explores new creative possibilities in the design of covers for book collections.


    1. Tufte, Edward R., 1990. Envisioning Information. Cheshire, CT: Graphics Press.
    2. Maeda, J., 2004. Creative Code. Thames & Hudson.

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