“Framestore FUSE – An Unreal Engine Pipeline for Large Scale Live-Action VFX Production” by Jones and Prado

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Conference:


Type(s):


Interest Area:


    Gaming & Interactive, New Technologies, and Production & Animation

Title:

    Framestore FUSE - An Unreal Engine Pipeline for Large Scale Live-Action VFX Production

Session/Category Title:   A Trip Down the Studio Pipeline I


Presenter(s)/Author(s):



Abstract:


    In this talk we present FUSE, a toolset that combines the scale and robustness of a large visual effects pipeline with the rapid iteration and interactivity of a realtime engine. FUSE has been used to produce FLITE, a 15 minute live-action, CG hybrid movie with realtime workflows at its core.


ACM Digital Library Publication:



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