“Framestore FUSE – An Unreal Engine Pipeline for Large Scale Live-Action VFX Production” by Jones and Prado
Conference:
Type(s):
Interest Area:
- Gaming & Interactive, New Technologies, and Production & Animation
Title:
- Framestore FUSE - An Unreal Engine Pipeline for Large Scale Live-Action VFX Production
Session/Category Title: A Trip Down the Studio Pipeline I
Presenter(s)/Author(s):
Abstract:
In this talk we present FUSE, a toolset that combines the scale and robustness of a large visual effects pipeline with the rapid iteration and interactivity of a realtime engine. FUSE has been used to produce FLITE, a 15 minute live-action, CG hybrid movie with realtime workflows at its core.