“Flooding Ice Age: The Meltdown using wavesynth and point based froth” by Brown and Collier

  • ©Simon Brown and Rhett Collier

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Title:

    Flooding Ice Age: The Meltdown using wavesynth and point based froth

Session/Category Title:   Splish Splash


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Abstract:


    This sketch introduces an effects technique developed at Blue Sky Studios for creating floodwater on “Ice Age, The Meltdown.” Wavesynth is a layered spectrum-based technique using Gerstner waves.

References:


    1. Thon, S., Dischler, J. and Ghazanfarpour, D. Ocean Wave Synthesis Using a Spectrum-Based Turbulence Function. Computer Graphics International Proceedings. 2000.


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