“Finding Particulate In Finding Dory” by Conover, Chang and Gustafson

  • ©Aaron Conover, Daniel Chang, and Stephen Gustafson

  • ©Aaron Conover, Daniel Chang, and Stephen Gustafson

  • ©Aaron Conover, Daniel Chang, and Stephen Gustafson

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Entry Number: 62

Title:

    Finding Particulate In Finding Dory

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Abstract:


    In Finding Dory, particulate is the floating debris found in nearly every underwater shot. More than sparkly eye candy, these unassuming specks convey fluid motion, camera speed, ambient water environments, and can even amplify the emotional impact of a shot. To this end, we built a unique pipeline which was ubiquitous, easy to control and art-direct, yet unobtrusive to the on-screen action. Novel techniques include “infinite” camera-constrained particulate regions for ocean particulate, mesh-constrained fluid simulations for container particulate, screen-space and world-space character interaction, efficient ways of post-processing and culling, and beautiful caustic and chromatic aberration-adorned lighting.

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