“Fast rendering of subdivision surfaces”

  • ©Kari Pulli and Mark Segal

Conference:


Type(s):


Interest Area:


    Technical

Title:

    Fast rendering of subdivision surfaces

Session/Category Title:   Modeling and Rendering


Presenter(s)/Author(s):



Abstract:


    A method for rendering Loop’s subdivision surfaces that is fast, uses minimum memory, and is simple in structure.

References:


    1 H. Hoppe, T. DeRose, T. Duchamp, M. Halstead, H. Jin, J. McDonald, J. Schweitzer, and W. Stuetzle. Piecewise smooth surface reconstruction. Proceedings of SIGGRAPH 94. July, 1994
    2 C. Loop. Smooth subdivision surfaces based on triangles. Master’s thesis, Department of Mathematics, Univ. of Utah, 1987.
    3 K. Pulli and M. Segal. Fast Rendering of Subdivision Surfaces. Proceedings of 7th Eurographics Workshop on Rendering. June, 1996


ACM Digital Library Publication:



Overview Page: