“Enhancing Time and Space Efficiency of Kd-tree for Ray-tracing Static Scenes” by Choi, Seo and Ihm

  • ©Byeongjun Choi, Woong Seo, and Insung Ihm

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Entry Number: 70

Title:

    Enhancing Time and Space Efficiency of Kd-tree for Ray-tracing Static Scenes

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Abstract:


    In the ray-tracing community, the surface-area heuristic (SAH) has been employed as a de facto standard strategy for building a highquality kd-tree. Aiming to improve both time and space efficiency of the conventional SAH-based kd-tree in ray tracing, we propose to use an extended kd-tree representation for which an effective treeconstruction algorithm is provided. Our experiments with several test scenes revealed that the presented kd-tree scheme significantly reduced the memory requirement for representing the tree structure, while also increasing the overall frame rate for rendering.

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