“Emergent geometry: procedural modeling through behavior”
Conference:
Type(s):
Title:
- Emergent geometry: procedural modeling through behavior
Abstract:
Emergent Geometry (EG) is a new prototype for a new paradigm in content creation. Traditional modeling packages use a combination of vertex editing (3ds Max, Maya, etc) and surface painting (Zbrush, Mudbox, etc). Using simple rules defined by the application, users can construct behaviors to make geometry.