“Education Technology: Doing With Images Makes Symbols” Moderated by Coco Conn

  • ©Jay Fenton, Dave Master, Warren Robinett, and Larry Yaeger

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Entry Number: 10

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    Education Technology: Doing With Images Makes Symbols

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    Just as education has much to gain from the incorporation of computers into the learning process, so does the computer graphics community stand to profit from discoveries made in the course of educational research on the nature of the learning process, interactivity, interface design, and graphics. Thus, using computers to create environments for educating kids is an endeavor that will benefit both sides of the equation.
    This panel reviews the opportunities for educators, students, and technology developers with illustrations of: virtual reality research for education; Rowland High School, which has one of the nation’s most successful student animation programs; the Vivarium Project; and hacking for education.
    Because of its significance, this session is being shared between panels and the educators’ program.


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