“DMP without DMP, Full-CG Environments for The Lion King” by Bonatti, Rolandi, Bolbach and Wolter

  • ©Luca Bonatti, Marco Rolandi, Julien Bolbach, and Kai Wolter

  • ©Luca Bonatti, Marco Rolandi, Julien Bolbach, and Kai Wolter

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Entry Number: 27

Title:

    DMP without DMP, Full-CG Environments for The Lion King

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Abstract:


    The Lion King presented the unique challenge of creating a full CG feature film that could cross the border of photo-realism and be perceived as live action by the audience. The director and the production design team strongly pushed for a naturalistic look, heavily influenced by the imagery of African landscapes made popular by documentaries. In order to create a world that could be fully explored by a wide variety of virtual lenses, including dramatic wides and tight telephotos, the MPC Environments Team had to abandon some traditional Digital Matte Painting techniques (DMP), and focus on delivering full CG Environments to a scale and scope they never handled before.

References:


    Stefano Cieri, Adriano Muraca, Alexander Schwank, Filippo Preti, and Tony Micilotta. 2016. The Jungle Book: Art-directing Procedural Scatters in Rich Environments. In Proceedings of the 2016 Symposium on Digital Production (DigiPro ’16). ACM, New York, NY, USA, 57–59. https://doi.org/10.1145/2947688.294

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Acknowledgements:


    Special thanks go to Audrey Ferrara, Oliver Winwood, Marco Gen ovesi, Jules Bodenstein, Marc Menneglier, He Sun, Filippo Preti.


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