“Directable crowd animation” by Ishihara and Anjyo
Conference:
Type(s):
Title:
- Directable crowd animation
Presenter(s)/Author(s):
Abstract:
We present an interactive system for creating directable crowd animation, focusing on making the CG crowd shots suited especially for a TV program. Our system cannot make such “advanced” crowd animations as those for a blockbuster movie, which were made, for example, using AI techniques. However, our system allows a user to quickly make the crowd scenes under a limited time and budget. Our “handy” crowd system is currently available as a Maya plug-in our workplace, offering several features, which we believe would be useful enough to quickly make various crowd shots.
References:
1. Raynolds, C. 1987. Flocks, Herds, and Schools: A Distributed Behavioral Model. In Proceedings of SIGGRAPH 87, 15–22.
2. Unuma, M., Anjyo, K., and Takeuch, R. 1995. Modeling Crowd: A descriptive method of interaction among crowd and their environment in a virtual scity. IEEJ 115-C 2, 212–221. (in Japanese)