“Designing and implementing knowledge bases for narrative animations system” by Ramamonjisoa

  • ©David Ramamonjisoa

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Title:

    Designing and implementing knowledge bases for narrative animations system

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Abstract:


    The current technology such as semantic web and ontology allows everyone to build rapidly vast knowledge bases for a specific domain. A development of story animation knowledge bases is presented. The knowledge bases are used to produce movie animation given a story. Databases are expressed in the form of ontology by extracting textual entities and parsing each sentence of the story. Rules are obtained by analyzing the process of manually produced movie animation.

References:


    1. Coyne, B and Sproat, R. Wordseye: an automatic text-to-scene conversion system. In proceedings of SIGGRAPH, 2001, 487–496.
    2. Takahashi, N., Ramamonjisoa D., Ogata T. A Tool for Supporting an Animated Movie Making Based on Writing Story in XML. In Proceedings of Applied Computing, 2007, 405–409.
    3. Sowa J. Knowledge Representation, Brooks/Cole Publisher, 2000.
    4. Brachman, J. R. and Levesque, H. J. Knowledge Representation and Reasoning, Elsevier Publisher, 2004.


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