“Deformation transfer for triangle meshes” by Sumner and Popović

  • ©Robert W. Sumner and Jovan Popović

Conference:


Type:


Title:

    Deformation transfer for triangle meshes

Presenter(s)/Author(s):



Abstract:


    Deformation transfer applies the deformation exhibited by a source triangle mesh onto a different target triangle mesh. Our approach is general and does not require the source and target to share the same number of vertices or triangles, or to have identical connectivity. The user builds a correspondence map between the triangles of the source and those of the target by specifying a small set of vertex markers. Deformation transfer computes the set of transformations induced by the deformation of the source mesh, maps the transformations through the correspondence from the source to the target, and solves an optimization problem to consistently apply the transformations to the target shape. The resulting system of linear equations can be factored once, after which transferring a new deformation to the target mesh requires only a backsubstitution step. Global properties such as foot placement can be achieved by constraining vertex positions. We demonstrate our method by retargeting full body key poses, applying scanned facial deformations onto a digital character, and remapping rigid and non-rigid animation sequences from one mesh onto another.

References:


    1. ALEXA, M., COHEN-OR, D., AND LEVIN, D. 2000. As-rigid-as-possible shape interpolation. In Proceedings of ACM SIGGRAPH 2000, Computer Graphics Proceedings, Annual Conference Series, 157–164. Google ScholarDigital Library
    2. ALLEN, B., CURLESS, B., AND POPOVIĆ, Z. 2003. The space of human body shapes: Reconstruction and parameterization from range scans. ACM Transactions on Graphics 22, 3 (July), 587–594. Google ScholarDigital Library
    3. BARR, A. H. 1984. Global and local deformations of solid primitives. In Computer Graphics (Proceedings of ACM SIGGRAPH 84), vol. 18, 21–30. Google ScholarDigital Library
    4. BREGLER, C., LOEB, L., CHUANG, E., AND DESHPANDE, H. 2002. Turning to the masters: Motion capturing cartoons. ACM Transactions on Graphics 21, 3 (July), 399–407. Google ScholarDigital Library
    5. DAVIS, T. A. 2003. Umfpack version 4.1 user guide. Tech. rep., University of Florida. TR-03-008.Google Scholar
    6. GLEICHER, M. 1998. Retargeting motion to new characters. In Proceedings of ACM SIGGRAPH 1998, Computer Graphics Proceedings, Annual Conference Series, 33–42. Google ScholarDigital Library
    7. HERTZMANN, A., OLIVER, N., CURLESS, B., AND SEITZ, S. M. 2002. Curve analogies. In Eurographics Workshop on Rendering 2002, 233–246. Google ScholarDigital Library
    8. HSU, W. M., HUGHES, J. F., AND KAUFMAN, H. 1992. Direct manipulation of free-form deformations. In Computer Graphics (Proceedings of ACM SIGGRAPH 92), vol. 26, 177–184. Google ScholarDigital Library
    9. LEWIS, J. P., CORDNER, M., AND FONG, N. 2000. Pose space deformations: A unified approach to shape interpolation and skeleton-driven deformation. In Proceedings of ACM SIGGRAPH 2000, Computer Graphics Proceedings, Annual Conference Series, 165–172. Google ScholarDigital Library
    10. LITWINOWICZ, P. C. 1991. Inkwell: A 2 1/2-d animation system. In Computer Graphics (Proceedings of ACM SIGGRAPH 91), vol. 25, 113–122. Google ScholarDigital Library
    11. NGO, T., CUTRELL, D., DANA, J., DONALD, B., LOEB, L., AND ZHU, S. 2000. Accessible animation and customizable graphics via simplicial configuration modeling. In Proceedings of ACM SIGGRAPH 2000, Computer Graphics Proceedings, Annual Conference Series, 403–410. Google ScholarDigital Library
    12. NOH, J., AND NEUMANN, U. 2001. Expression cloning. In Proceedings of ACM SIGGRAPH 2001, Computer Graphics Proceedings, Annual Conference Series, 277–288. Google ScholarDigital Library
    13. SEDERBERG, T. W., AND PARRY, S. R. 1986. Free-form deformation of solid geometric models. In Computer Graphics (Proceedings of ACM SIGGRAPH 86), vol. 20, 151–160. Google ScholarDigital Library
    14. SINGH, K., AND FIUME, E. L. 1998. Wires: A geometric deformation technique. In Proceedings of ACM SIGGRAPH 1998, Computer Graphics Proceedings, Annual Conference Series, 405–414. Google ScholarDigital Library
    15. SLOAN, P.-P. J., ROSE, III, C. F., AND COHEN, M. F. 2001. Shape by example. In Proceedings of the 2001 symposium on Interactive 3D graphics, ACM Press, 135–143. Google ScholarDigital Library


ACM Digital Library Publication:



Overview Page: