“Computer-generated pen-and-ink illustration” by Winkenbach and Salesin

  • ©Georges Winkenbach and David Salesin

Conference:


Type:


Title:

    Computer-generated pen-and-ink illustration

Presenter(s)/Author(s):



Abstract:


    This paper describes the principles of traditional pen-and-ink illustration, and shows how a great number of them can be implemented as part of an automated rendering system. It introduces “stroke textures,” which can be used for achieving both texture and tone with line drawing. Stroke textures also allow resolution-dependent rendering, in which the choice of strokes used in an illustration is appropriately tied to the resolution of the target medium. We demonstrate these techniques using complex architectural models, including Frank Lloyd Wright’s “Robie House.”

References:


    1. Adobe Systems Incorporated, Mountain View. Adobe Dimen-sions, 1992.
    2. Arthur Appel, F. James Rohlf, and Arthur J. Stein. The haloed line effect for hidden line elimination. Proceedings of SIG-GRAPH ’79 (Chicago, Illinois, August 8-10, 1979. In Com-puter Graphics 13, 2 (August 1979), 151-157.
    3. Thaddeus Beier and Shawn Neely. Feature-based image meta-morphosis. Proceedingsof SIGGRAPH ’92 (Chicago, Illinois, July 26-31, 1992). In Computer Graphics 26, 2 (July 1992), 35-42.
    4. Norman Chin and Steven Feiner. Near real-time shadow gen-eration using BSP trees. Proceedings of SIGGRAPH ’89 (Boston, Massachusetts, July 31 – August 4, 1989). In Com-puter Graphics 23, 3 (July 1989), 99-106.
    5. Frank Ching. Architectural Graphics. Van Nostrand Reinhold Company, New York, 1975.
    6. Debra Dooley and Michael F. Cohen. Automatic illustration of 3D geometric models: Lines. Computer Graphics, 24(2):77- 82, March 1990.
    7. Debra Dooley and Michael F. Cohen. Automatic illustration of 3D geometric models: Surfaces. In Proceedings of Visual-ization ’90, pages 307-314, October 1990.
    8. Adam Finkelstein and David H. Salesin. Multiresolution curves. Proceedings of SIGGRAPH 94 (Orlando, Florida, July 24-29, 1994). In Computer Graphics, Annual Conference Se-ries, 1994.
    9. H. Fuchs, Z. M. Kedem, and B. F. Naylor. On visible surface generation by a priori tree structures. Proceedings of SIG-GRAPH ’80 (Seattle, Washington, July 14-18, 1980). In Com-puter Graphics 14, 3 (July 1980), 124-133.
    10. Leonidas Guibas, Lyle Ramshaw, and Jorg Stolfi. A kinetic framework for computational geometry. In Proceedings of the 24th IEEE Annual Symposium on Foundations of Computer Science, pages 100-111, 1983.
    11. Arthur Leighton Guptill. Rendering in Pen and Ink. Watson-Guptill Publications, New York, 1976.
    12. Tomihisa Kamada and Saturo Kawai. An enhanced treatment of hidden lines. ACM Transaction on Graphics, 6(4):308-323, October 1987.
    13. Stephen Klitment. Architectural Sketching and Rendering: Techniques for Designers and Artists. Whitney Library of De-sign, New York, 1984.
    14. Paul Laseau. Architectural Drawing: Options for Design. De-sign Press, New York, 1991.
    15. John Lasseter. Personal communication, January 1994. Pixar, Richmond, California.
    16. John Lewis. Personal communication, November 1993. Boe-ing Computer Services, Seattle, Washington.
    17. Frank Lohan. Pen and Ink Techniques. Contemporary Books, Inc., Chicago, 1978.
    18. Martti M~ antyl~ a. An Introduction to Solid Modeling. Computer Science Press, Rockville, Maryland 20850, 1988.
    19. Kazunori Miyata. A method of generating stone wall patterns. Proceedings of SIGGRAPH ’90 (Dallas, Texas, August 6-10, 1990). In Computer Graphics 24, 4 (August 1990), 387-394.
    20. TomPorter and Sue Goodman. Manual of Graphic Techniques 4. Charles Scribner’s Sons, New York, 1985.
    21. The Premisys Corporation, Chicago. Squiggle, 1993.
    22. Takafumi Saito and Tokiichiro Takahashi. Comprehensible rendering of 3D shapes. Proceedings of SIGGRAPH ’90 (Dal-las, Texas, August 6-10, 1990). In Computer Graphics 24, 4 (August 1990), 197-206.
    23. Michael P. Salisbury, Sean E. Anderson, Ronen Barzel, and David H. Salesin. Interactive pen and ink illustration. Proceed-ings of SIGGRAPH 94 (Orlando, Florida, July 24-29, 1994). In Computer Graphics, Annual Conference Series, 1994.
    24. Doree Duncan Seligmann and Steven Feiner. Automated gen-eration of intent-based 3D illustration. Proceedings of SIG-GRAPH ’91 (Las Vegas, Nevada, July 28 – August 2, 1991). In Computer Graphics 25, 4 (July 1991), 123-132.
    25. William C. Thibault and Bruce F. Naylor. Set operations on polyhedra using binary space partitioning trees. Proceedings of SIGGRAPH ’87 (Anaheim, California, July 27-31, 1987). In Computer Graphics 21, 4 (July 1987), 153-162.
    26. Chris I. Yessios. Computer drafting of stones, wood, plant and ground materials. Proceedings of SIGGRAPH ’79 (Chicago, Illinois, August 8-10, 1979. In Computer Graphics 13, 2 (Au-gust 1979), 190-198.


ACM Digital Library Publication: