“Capturing Spherical Light Fields of a Real Scene” by Chiba and Huang

  • ©Naoki Chiba and Terence T. Huang



Entry Number: 049


    Capturing Spherical Light Fields of a Real Scene



    We have developed a spherical light-field capturing system that can generate arbitrary views from a real scene, not a synthetic one. It allows us to render high-quality (XGA) novel views for inside-looking-out observation of a surrounding environment with six degrees of freedom.


    1. Ihm, I., Park, S. and Lee, R. K. 1997. Rendering of Spherical Light Fields. Proc. of the 5th Pacific Conference on Computer Graphics and Applications, 59–68.
    2. Peleg, S. and Ben-Ezra, M. 1999. Stereo Panorama with a Single Camera. In Proc. of IEEE Conference on Computer Vision and Pattern Recognition, pp. 395–401.
    3. Shen, C., Shum, H. Y., and O’Brien, J. F. 2001. Image Based Rendering and Illumination. Technical Sketch, ACM SIGGRAPH 2001, ACM.
    4. Shum, H. Y. and He, L. W. 1999. Rendering with Concentric Mosaics. Proc. of ACM SIGGRAPH 1999, ACM, 299–306.


ACM Digital Library Publication:

Overview Page: