“Building Planet Diggum: a case study of multi-discipline, multi-touch gaming collaboration” by Diefenbach

  • ©Paul J. Diefenbach

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Title:

    Building Planet Diggum: a case study of multi-discipline, multi-touch gaming collaboration

Session/Category Title:   Teaching With Graphics


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Abstract:


    This talk discusses the interdisciplinary nature of game development and its role in academia by focusing on the development of Planet Diggum, a multi-touch, multi-user game that uses finger and hand gestures to create a kiosk where users can interact with the system without need of training.


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