“Bridging the resolution gap: superimposition of multiple multi-channel volumes” by Liang, Schulze, West, Martone and Zwicker
Conference:
Type(s):
Title:
- Bridging the resolution gap: superimposition of multiple multi-channel volumes
Presenter(s)/Author(s):
Abstract:
We present a new algorithm to render multiple overlapping volume data sets in real-time. Our approach uses textured slices for rendering volumes, and GLSL shaders for the application of transfer functions and the blending of data channels.
References:
1. Cullip, T., and Neumann, U. 1993. Accelerating Volume Reconstruction With 3D Texture Hardware. Technical Report TR93-027, University of North Carolina, Chapel Hill.
2. Schulze, J., and Rice, A. 2004. Real-Time Volume Rendering of Four-Channel Data Sets. In poster proceedings of IEEE Visualization 2004, Austin, TX.