“Behavioral Animation by Constraint-Based Adaptive Search” by Codognet

  • ©Philippe Codognet

Conference:


Type(s):


Interest Area:


    Production & Animation, VR / AR, and Web Technology

Title:

    Behavioral Animation by Constraint-Based Adaptive Search

Session/Category Title:   Avatars and Autonomous Behavior


Presenter(s)/Author(s):



Abstract:


    This sketch proposes a language for describing behaviors of virtual agents, expressed implicitly as sets of goal constraints to be satisfied, together with an efficient adaptive search method for action selection.

References:


    1. Aarts, E. & Lenstra, J. (Eds). (1997). Local search in combinatorial optimization. New York: John Wiley and Sons.
    2. Badler, N., Philips, C., & Webber, B. (1993). Simulating humans: Computer graphics animation and control. Oxford University Press.
    3. Codognet, P. (1999). Declarative behaviors for virtual creatures. Proc. ICAT’99, 8th International Conference on Augmented Reality and Tele-existence.
    4. Koga, Y., Becker, C., Svihura, M., & Zhu, D. (1998). On intelligent digital actors. Proc. Imagina 98. 5. Saraswat, V., Van Hentenryck, P., et al. (1996). Constraint programming. ACM Computing Surveys, 28 (4).


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