“Authoring Augmented Reality: a code-free approach” by Berry, Hikawa, Makino, Suzuki and Furuya

  • ©Rodney Berry, Naoto Hikawa, Mao Makino, Masami Suzuki, and Takashi Furuya



Entry Number: 043


    Authoring Augmented Reality: a code-free approach



    We present an environment that enables nonprogrammers to quickly author interactive augmented reality projects without writing code or waiting to compile. Major changes to models, animation, behaviors and interactivity can be made while the application is running, and the results immediately seen on a HMD or screen. We do this by combining marker-tracking software with Touch Designer, a real-time 3D interactive modelling and animation program.


    1. Kato, H., and Billinghurst, M. 1999. “Marker Tracking and HMD Calibration for a Video-based Augmented Reality Conferencing System”, Proc. of 2nd Int. Workshop on Augmented Reality, pp. 85–94
    2. MacIntyre, B., Gandy, M., Bolter, J., Dow, S., Hannigan, B. “DART: The Designer’s Augmented Reality Toolkit.” Proc. The Second International Symposium on Mixed and Augmented Reality (ISMAR03) 2003, Tokyo, Japan. pages 329–330 http://www.cc.gatech.edu/projects/ael/projects/dart.html


    This research was supported in part by a grant through NICT, Japan Project homepage http://www.mis.atr.jp/~rodney/designAR


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