“Agritainment: 3D collaborative space for training agricultural experience with entertainment elements” by Yoo and Kim

  • ©Hwan-Soo Yoo and Seong-Whan Kim

  • ©Hwan-Soo Yoo and Seong-Whan Kim

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Entry Number: 46

Title:

    Agritainment: 3D collaborative space for training agricultural experience with entertainment elements

Presenter(s)/Author(s):



Abstract:


    We propose an Agritainment (agriculture with entertainment) framework, where users can learn how to cultivate plants and to breed livestock. To make an agricultural training joyful, we implement 3D collaborative space for training agricultural experience, which transforms monotonous training experience into realistic experience. Technical details include (1) multi-user networking, (2) realistic plant grow-up modeling, and (3) story-telling approach for immersive experience.

References:


    Tom L. Richard, Van Ouwerkerk, and Rob Anex. 2007. I-FARM – A decision tool for biomass production. 29th Symposium on Biotechnology for Fuels and ChemicalsGoogle Scholar
    Christopher L. 2010, http://www.simagri.comGoogle Scholar


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©Hwan-Soo Yoo and Seong-Whan Kim ©Hwan-Soo Yoo and Seong-Whan Kim

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