“A two-and-a-half-D motion-blur algorithm” by Lerner and Max – ACM SIGGRAPH HISTORY ARCHIVES

“A two-and-a-half-D motion-blur algorithm” by Lerner and Max

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Conference:


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Title:

    A two-and-a-half-D motion-blur algorithm

Presenter(s)/Author(s):



Abstract:


    Algorithms are presented for raster and vector motion blur, which produce images and masks suitable for combination by the 21/2-D compositing process. The raster algorithm is based on a “skew, blur, unskew” scheme, using a very efficient one-dimensional blurring algorithm. The vector algorithm extends the ideas of anti-aliased scan conversion to motion blur.

References:


    1. J. Korein and N. Badler, “Temporal Anti-Aliasing in Computer Generated Animation”, Computer Graphics, Vol. 17, no. 3, pp. 377-388, 1983.
    2. M. Potmesil and I. Chakravarty, “Modeling Motion Blur in Computer Generated Images”, Computer Graphics, Vo}. 17, no. 3, pp. 389-399, 1983.
    3. R. Cook, T. Porter and L. Carpenter, “Distributed Ray Tracing”, Computer Graphics, Vol. 18, no. 3, pp. 137-145, 1984.
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    5. M. Levoy, “A Color Animation System Based on the Multiplane Technique”, Computer Graphics, Vol. II, no. 3, pp. 65-71, 1977.
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    10. E. Catmull & A. R. Smith, “3-D Transformations of Images in Scanline Order”, Computer Graphics, Vol. 14, no. 3, pp. 279-285, 1980.
    11. Ken Perlin, private communication.
    12. Mike Pique, et al, sequence in “The Magic Egg”, Garrick Film, exhibited at Siggraph ’84.
    13. F. Crow, “The Use of Grayscale for Improved Raster Display of Vectors and Characters”, Computer Graphics, Vol. 12, no. 3, pp. 1-5, 1978.
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    15. K. Turkowsky, “Anti-Aliasing Through the Use of Coordinate Transformations”, ACM TOG, Vol. I, no. 5, pp. 215-234, 1982.
    16. C. Grant, “Integrated Analytic Spatial and Temporal Anti-Aliasing for Polyhedra in 4-Space”, Computer Graphics, Vol. 19, this issue.


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