2022 Technical Paper: De Goes_Character articulation through profile curves

“Character articulation through profile curves” by Goes, Sheffler and Fleischer

2022 Technical Paper: Li_GANimator: neural motion synthesis from a single sequence

“GANimator: neural motion synthesis from a single sequence” by Li, Aberman, Zhang, Hanocka and Sorkine-Hornung

2022 Technical Paper: Tang_Real-time controllable motion transition for characters

“Real-time controllable motion transition for characters” by Tang, Wang, Hu, Gong, Yi, et al. …

2022 Technical Paper: Starke_DeepPhase: periodic autoencoders for learning motion phase manifolds

“DeepPhase: periodic autoencoders for learning motion phase manifolds” by Starke, Mason and Komura

2022 Technical Paper: Yang_Aδ: autodiff for discontinuous programs - applied to shaders

“Aδ: autodiff for discontinuous programs – applied to shaders” by Yang, Barnes, Adams and Finkelstein

2022 Technical Paper: Wang_Position-free multiple-bounce computations for smith microfacet BSDFs

“Position-free multiple-bounce computations for smith microfacet BSDFs” by Wang, Jin, Fan, Yang, Holzschuch, et al. …

2022 Technical Paper: Hwang_Sparse ellipsometry: portable acquisition of polarimetric SVBRDF and shape with unstructured flash photography

“Sparse ellipsometry: portable acquisition of polarimetric SVBRDF and shape with unstructured flash photography” by Hwang, Jeon, Munoz, Gutierrez, Tong, et al. …

2022 Technical Paper: Steinberg_Towards practical physical-optics rendering

“Towards practical physical-optics rendering” by Steinberg, Sen and Yan

2022 Technical Paper: Chen_Computational design of high-level interlocking puzzles

“Computational design of high-level interlocking puzzles” by Wang, Song and Bickel

2022 Technical Paper: Kodnongbua_Computational design of passive grippers

“Computational design of passive grippers” by Kodnongbua, Good, Lou, Lipton and Schulz

2022 Technical Paper: Lai_Face deblurring using dual camera fusion on mobile phones

“Face deblurring using dual camera fusion on mobile phones” by Lai, Shih, Chu, Wu, Tsai, et al. …

2022 Technical Paper: Lang_Perception of letter glyph parameters for InfoTypography

“Perception of letter glyph parameters for InfoTypography” by Lang and Nacenta

2022 Technical Paper: Wolski_Dark stereo: improving depth perception under low luminance

“Dark stereo: improving depth perception under low luminance” by Wolski, Zhong, Myszkowski and Mantiuk

2022 Technical Paper: Mantiuk_stelaCSF: a unified model of contrast sensitivity as the function of spatio-temporal frequency, eccentricity, luminance and area

“stelaCSF: a unified model of contrast sensitivity as the function of spatio-temporal frequency, eccentricity, luminance and area” by Mantiuk, Ashraf and Chapiro

2022 Technical Paper: Duinkharjav_Image features influence reaction time: a learned probabilistic perceptual model for saccade latency

“Image features influence reaction time: a learned probabilistic perceptual model for saccade latency” by Duinkharjav, Chakravarthula, Brown, Patney and Sun

2022 Technical Paper: Araújo_As-locally-uniform-as-possible reshaping of vector clip-art

“As-locally-uniform-as-possible reshaping of vector clip-art” by Araújo, Vining, Rosales, Gori and Sheffer

2022 Technical Paper: Tariq_Noise-based enhancement for foveated rendering

“Noise-based enhancement for foveated rendering” by Tariq, Tursun and Didyk

2022 Technical Paper: Nguyen-Phuoc_SNeRF: stylized neural implicit representations for 3D scenes

“SNeRF: stylized neural implicit representations for 3D scenes” by Nguyen-Phuoc, Liu and Xiao

2022 Technical Paper: Tu_Clustered vector textures

“Clustered vector textures” by Tu, Wei and Zwicker

2022 Technical Paper: Korosteleva_NeuralTailor: reconstructing sewing pattern structures from 3D point clouds of garments

“NeuralTailor: reconstructing sewing pattern structures from 3D point clouds of garments” by Korosteleva and Lee

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