2005 Talks: Zelinka_Surfacing By Numbers

“Surfacing By Numbers” by Zelinka and Garland

2005 Talks: Tamura_Spring-bead Animation of Viscoelastic Materials

“Spring-bead Animation of Viscoelastic Materials” by Tamura, Tsumura, Nakaguchi and Miyake

2005 Talks: Takayama_Artworks Using Metaball Representation With Stepwise Approach

“Artworks Using Metaball Representation With Stepwise Approach” by Takayama and Genda

2005 Talks: Sun_A Practical Analytic Single Scattering Model for Real Time Rendering

“A Practical Analytic Single Scattering Model for Real Time Rendering” by Sun, Ramamoorthi, Narasimhan and Nayar

2005 Talks: Stephenson_Shutter Efficiency and Temporal Sampling

“Shutter Efficiency and Temporal Sampling” by Stephenson

2005 Talks: Snavely_Stylizing 2.5-D Video

“Stylizing 2.5-D Video” by Snavely, Zitnick, Kang and Cohen

2005 Talks: Smith_Leapin’ Lizards: Anatomy of a Four-Ton Varactyl

“Leapin’ Lizards: Anatomy of a Four-Ton Varactyl” by Smith, Ferguson, Sanchez and Wei

2005 Talks: Tsuchida_High-fidelity color reproduction based on multi-channel BTF/BRDF acquisition, rendering and display

“High-fidelity color reproduction based on multi-channel BTF/BRDF acquisition, rendering and display” by Tsuchida, Sakaguchi, Arai, Nishiko, Fujikawa, et al. …

2005 Talks: Tresnjak_Rendering Detailed Outdoor Ground Surfaces on the GPU

“Rendering Detailed Outdoor Ground Surfaces on the GPU” by Tresnjak

2005 Talks: Tomlinson_Heterogeneous Character Animation: How to make an interactive character jump between stationary and mobile graphical computing platforms

“Heterogeneous character animation: how to make an interactive character jump between stationary and mobile graphical computing platforms” by Tomlinson, Yau and Gray

2005 Talks: Tominaga_Perceptually-Based Image Rendering of Art Paintings

“Perceptually-Based Image Rendering of Art Paintings” by Tominaga, Nakagawa and Tanaka

2005 Talks: Theobalt_Joint Motion and Reflectance Capture for Relightable 3D Video

“Joint Motion and Reflectance Capture for Relightable 3D Video” by Theobalt, Ahmed, de Aguiar, Ziegler, Lensch, et al. …

2005 Talks: Tateno_Enhanced Eyes for Better Gaze-Awareness in Mixed Reality

“Enhanced Eyes for Better Gaze-Awareness in Mixed Reality” by Tateno, Takemura and Ohta

2005 Talks: Tatarchuk_Practical Dynamic Parallax Occlusion Mapping

“Practical Dynamic Parallax Occlusion Mapping” by Tatarchuk

2005 Talks: Walter_Implementing Lightcuts

“Implementing Lightcuts” by Walter, Fernandez, Arbree, Bala, Donikian, et al. …

2005 Talks: Wallner_Fair Curve Networks in Nonlinear Geometries

“Fair Curve Networks in Nonlinear Geometries” by Drury

2005 Talks: Wald_Interactive Ray Tracing of Point-based Models

“Interactive Ray Tracing of Point-based Models” by Wald and Seidel

2005 Talks: Laerhoven_Real-time Simulation of Thin Paint Media

“Real-time Simulation of Thin Paint Media” by Laerhoven and Reeth

2005 Talks: Uekis_Emo System: a Public Message System to Share Emotional Information

“Emo System: a Public Message System to Share Emotional Information” by Ueki, Tokunaga, Niwa, Iwai and Inakage

2005 Talks: Tsumura_Real-time image-based control of skin melanin texture

“Real-time image-based control of skin melanin texture” by Tsumura, Nakaguchi, Takase, Okaguchi, Usuba, et al. …

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