2006 Talks: Borshukov_Playable Universal Capture

“Playable universal capture” by Borshukov, Montgomery, Werner, Ruff, Lau, et al. …

2006 Talks: Majkowska_Automatic Splicing for Hand and Body Animations

“Automatic splicing for hand and body animations” by Majkowska, Zordan and Faloutsos

2006 Talks: Cassinelli_Haptic Radar / Extended Skin Project

“Haptic radar / extended skin project” by Cassinelli, Reynolds and Ishikawa

2006 Talks: Metoyer_Anticipating Impacts

“Anticipating impacts” by Metoyer, Zordan, Hermens, Wu and Soriano

2006 Talks: Bonanni_Affective TouchCasting

“Affective TouchCasting” by Bonanni and Vaucelle

2006 Talks: Kajimoto_A Vision Substitution System using Forehead Electrical Stimulation

“A vision substitution system using forehead electrical stimulation” by Kajimoto, Kanno and Tachi

2006 Talks: Mosegaard_Technical Aspects of the GPU Accelerated Surgical Simulator

“Technical aspects of the GPU accelerated surgical simulator” by Mosegaard and Sørensen

2006 Talks: Lee_HiTV: Affective Interaction and Feedback Interface for TV

“HiTV: affective interaction and feedback interface for TV” by Lee, Chang and Chung

2006 Talks: Ueki_CREATUREs - Designing of Interactive Interior Lamps

“CREATUREs – designing of interactive interior lamps” by Ueki, Watanabe and Inakage

2006 Talks: Ando_Novel Tactile Contour Presentation: Embossed Touch Display

“Novel tactile contour presentation: embossed touch display” by Ando, Watanabe, Nakatani, Amemiya and Maeda

2006 Talks: Amemiya_Perceptual Attraction Force: Exploit the Nonlinearity of Human Haptic Perception

“Perceptual attraction force: exploit the nonlinearity of human haptic perception” by Amemiya, Ando and Maeda

2006 Talks: Haddon_A System For Crowd Rendering

“A system for crowd rendering” by Haddon and Griffiths

2006 Talks: Preston_Grooming, Animating & Rendering Fur For “King Kong”

“Grooming, animating & rendering fur for King Kong” by Preston and Hill

2006 Talks: Swaaij_Ray-tracing Fur for Ice Age: the Melt Down

“Ray-tracing fur for Ice Age: the Melt Down” by Swaaij

2006 Talks: Smitt_One Thousand Lights at 200mph

“One thousand lights at 200mph” by Smitt

2006 Talks: Boulanger_Rendering Grass Terrains in Real-Time with Dynamic Lighting

“Rendering grass terrains in real-time with dynamic lighting” by Boulanger, Pattanaik and Bouatouch

2006 Talks: Krayevoy_Variational, meaningful shape decomposition

“Variational, meaningful shape decomposition” by Krayevoy and Sheffer

2006 Talks: Tartaglia_A Procedural Modeling Workflow for “Over the Hedge” Foliage

“A procedural modeling workflow for Over the Hedge foliage” by Tartaglia, Wilson, Tan, Peterson and Gibbs

2006 Talks: Kisacikoglu_Directing the Plant Interactions for “Over The Hedge”

“Directing the plant interactions for Over The Hedge” by Kisacikoglu

2006 Talks: Peterson_Simplified Tree Lighting Using Aggregate Normals

“Simplified tree lighting using aggregate normals” by Peterson and Lee

1 56 57 58 59 60 139