2000 Talks: Sugimoto_Enhancement of Virtual Interaction Devices Using Pseudo Force Sensation

“Enhancement of Virtual Interaction Devices Using Pseudo Force Sensation” by Sugimoto and Fujishiro

2000 Talks: Hing_Dynamic Animation and Control Environment (DANCE)

“Dynamic Animation and Control Environment (DANCE)” by Hing and Faloutsos

2000 Talks: Doggett_Displacement Mapping Rendering Hardware using Adaptive Tessellation

“Displacement Mapping Rendering Hardware using Adaptive Tessellation” by Doggett and Hirche

2000 Talks: Anderson_Directing The Digital Actor: Real World And Digital Challenges

“Directing The Digital Actor: Real World And Digital Challenges” by Anderson

2000 Talks: Stamminger_Corrective Texturing

“Corrective Texturing” by Stamminger, Haber, Schirmacher and Seidel

2000 Talks: Collopy_A Constructive Approach to Playing Dynamic Images

“A Constructive Approach to Playing Dynamic Images” by Collopy

2000 Talks: Tsiaras_Conception To Birth

“Conception To Birth” by Tsiaras and Reinhart

2000 Talks: Yu_Compressing Texture Maps for Large Real Environments

“Compressing Texture Maps for Large Real Environments” by Yu, Ferencz and Malik

2000 Talks: McMains_Efficient Out-of-Core Build of a Topological Data Structure

“Efficient Out-of-Core Build of a Topological Data Structure” by McMains and Séquin

2000 SIGGRAPH Image Not Available

“Getting “Shrek” Muddy” by Buhler and Gibbs

2000 Talks: Yamauchi_Gesture-Based Ping-Pong Game Using Real-Time Depth-Image Input Device

“Gesture-Based Ping-Pong Game Using Real-Time Depth-Image Input Device” by Yamauchi

2000 Talks: Lee_GeoSCAPE: 3D Visualization of On-Site Archaeological Excavation Using a Vectorizing Tape Measure

“GeoSCAPE: 3D Visualization of On-Site Archaeological Excavation Using a Vectorizing Tape Measure” by Lee, Dunn, Ren, Su and Ishii

“From Motion Capture to Motion Texture” by Pullen and Bregler

2000 Talks: Bierbaum_Flexible Application Design Using VR Juggler

“Flexible Application Design Using VR Juggler” by Bierbaum, Just, Hartling and Cruz-Neira

2000 Talks: Sepulveda_Fitting Catmull-Clark Surfaces to Laser Scanned Data from 3D Models

“Fitting Catmull-Clark Surfaces to Laser Scanned Data from 3D Models” by Sepulveda, Cameron and Lari

2000 Talks: Drori_Fast Multi-Resolution Operations on Images in the Wavelet Domain

“Fast Multi-Resolution Operations on Images in the Wavelet Domain” by Drori and Lischinski

2000 SIGGRAPH Image Not Available

“Evaluating Image Quality Metrics vs. Human Evaluation” by McNamara, Chalmers and Troscianko

2000 SIGGRAPH Image Not Available

“Integrated Pose-driven Character Dynamics” by Vogt and Das

2000 SIGGRAPH Image Not Available

“An Insight into Physiquing a Digital Human for “Hollow Man”” by Hahn

2000 Talks: Strauss_Implementing the OpenGL API with Direct Rendering in Linux

“Implementing the OpenGL API with Direct Rendering in Linux” by Strauss, Paul and Martin

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